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Pointers: 0 Max Pressure: 0.00 DPR: 1.0
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Event Stream
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About

The integrity of a touchscreen digitizer is the single most critical factor in the usability of modern mobile devices. Whether validating a refurbished smartphone, testing a DIY screen replacement, or debugging complex gesture recognizers, precise visual feedback is required. This utility bypasses standard browser scrolling to provide raw access to the hardware's input layer.

Hardware defects often manifest as dead zones (areas unresponsive to input) or ghost touches (signals registered without physical contact). Accurately diagnosing these requires a coordinate system capable of tracking high-frequency polling rates. This tool leverages the Pointer Events API to unify input data from capacitive fingers, resistive styluses, and pressure-sensitive instruments.

Technical accuracy depends on the Device Pixel Ratio (DPR). A standard screen might operate at 1x, while Retina-class displays operate at 2x or 3x density. This application automatically scales the rendering context to match physical hardware pixels, ensuring that drawing artifacts are a result of the digitizer, not the rendering engine.

touch test digitizer check dead zone detector screen repair multi-touch test

Formulas

To calculate the physical density of the display, which affects touch target accuracy, we utilize the relationship between resolution and diagonal size:

PPI = w2 + h2d

Where w is width in pixels, h is height in pixels, and d is the diagonal screen size in inches. The system also tracks pressure sensitivity P normalized to a standard range:

Pnorm =
{
Praw if device Supported0.5 otherwise

This ensures consistent line weights across devices with and without force sensors.

Reference Data

ParameterDefinitionTypical Value (Mobile)Typical Value (Tablet/Pro)
Touch Sampling RateFrequency at which the digitizer scans for input.60 - 120 Hz120 - 240 Hz
Pressure LevelsGranularity of force detection (Stylus/3D Touch).N/A or 2564096 levels
Multi-Touch PointsMaximum simultaneous inputs tracked.5 - 10 points10 - 20 points
Response TimeLatency between physical touch and digital event.50 - 100 ms20 - 40 ms
Hover DistanceHeight at which a stylus is detected before contact.N/A10 - 15 mm
Palm RejectionSoftware logic to ignore large contact areas.BasicAdvanced (AI-driven)
Coordinate PrecisionSub-pixel accuracy of the input event.1.0 px0.1 px

Frequently Asked Questions

Jagged lines often indicate a low touch sampling rate or high system latency. If lines are broken (gaps appear), this suggests a "Dead Zone" where the digitizer fails to register touch, or the processor is dropping frames due to high load.
A ghost touch occurs when the screen registers input at coordinates (x, y) where no physical contact was made. This usually indicates static electricity buildup, a faulty charging cable, or physical damage to the digitizer layer.
Pressure ranges from 0.0 (lightest) to 1.0 (hardest). Standard capacitive screens (most phones) do not support true pressure and may default to 0.5. Styluses and specific trackpads will show dynamic variation.
This is a hardware firmware limitation. While the Android/iOS OS supports more, many consumer-grade manufacturers cap simultaneous touch points at 5 or 10 to save processing power.