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Object 1 (Blue)

Object 2 (Red)

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About

In classical mechanics, conservation of momentum is a non-negotiable law governing interactions. Whether analyzing vehicle safety crashes or billiard ball dynamics, predicting the post-impact velocity requires accounting for mass ratios and the coefficient of restitution. Errors here lead to flawed energy transfer models.

This tool computes the linear momentum (p) and solves for final velocities in 1D collision scenarios. It distinguishes between Perfectly Elastic collisions (where Kinetic Energy is conserved) and Perfectly Inelastic collisions (where objects stick together), providing a distinct advantage for students visualizing Newton's third law.

mechanics physics collision kinetic energy newton

Formulas

Momentum:

p = m v

Elastic Collision (Energy Conserved):

v1= (m1 m2)v1 + 2m2v2m1 + m2

Inelastic Collision (Objects Stick):

v= m1v1 + m2v2m1 + m2

Reference Data

MaterialDensity (kg/m3)Restitution (e) Approx
Steel7850~0.6 - 0.9
Wood (Oak)750~0.4 - 0.6
Ice917~0.8 - 0.9
Rubber1100~0.7 - 0.9
Glass2500~0.9 - 0.95
Lead11340~0.1 - 0.2
Billiard Ball1700~0.95 - 0.98
Clay (Modeling)1500~0 (Inelastic)

Frequently Asked Questions

Impulse (J) is the change in momentum, calculated as Force multiplied by time interval (FΔt). In a car crash, crumple zones increase the time (Δt) of the collision, reducing the force (F) on passengers for the same total impulse.
No. Kinetic Energy is only conserved in perfectly Elastic collisions (idealized). In Inelastic collisions, some energy is lost to heat, sound, or material deformation.
Velocity and Momentum are vectors. If two cars collide head-on, one has positive velocity, the other negative. Failing to include the negative sign will yield completely wrong results.