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Drop JPG images here or click to browse Supports JPG, PNG, WebP, GIF, BMP • No upload • 100% local
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About

JPEG compression operates on a lossy Q factor ranging from 1 (maximum compression, severe artifact introduction) to 100 (near-lossless, minimal size reduction). Selecting an inappropriate quality level risks either bloated file sizes that slow page loads and consume storage, or visible blockiness from aggressive quantization of DCT coefficients. This tool re-encodes every pixel through the browser's native JPEG codec at your specified Q, producing real output files with accurate byte counts. No server upload occurs. All processing runs locally via the Canvas API.

The default value of 85 typically yields a 40 - 60% size reduction with negligible perceptual loss for photographic content. Below 50, chroma subsampling artifacts become visible on sharp edges and text overlays. This tool approximates ImageMagick's -quality flag behavior, but quantization tables differ slightly between browser engines (Chromium vs. Firefox). Pro tip: process a single test image first and inspect the preview before committing to a full batch.

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Formulas

The JPEG encoder applies Discrete Cosine Transform to each 8×8 pixel block, then quantizes coefficients using a quality-dependent quantization matrix. The effective compression ratio relates to quality as follows:

R = 1 SoutSin

where R = compression ratio (as fraction saved), Sout = output file size in bytes, Sin = input file size in bytes.

The browser's Canvas API encodes via:

canvas.toBlob(callback, "image/jpeg", Q100)

where Q = user-specified quality (1 - 100), divided by 100 to produce the 0.0 - 1.0 float the API expects. The quantization step size for each DCT coefficient k is approximately:

qk = max(1, floor(Tk S100))

where Tk = base quantization table value, S = scale factor derived from Q. When Q < 50, S = 5000Q. When Q 50, S = 200 2Q.

Reference Data

Quality LevelTypical Compression RatioFile Size (per 12MP photo)Perceptual QualityBest Use Case
1002:1~5.5 MBIndistinguishable from sourceArchival, medical imaging
954:1~3.0 MBExcellentPrint production, photography portfolio
906:1~2.0 MBVery goodHigh-quality web images
858:1~1.5 MBGood (default sweet spot)General web use, CMS uploads
8010:1~1.2 MBGood, minor softnessE-commerce product images
7512:1~1.0 MBAcceptableBlog posts, social media
7015:1~800 KBNoticeable softeningEmail attachments, thumbnails
6020:1~600 KBVisible artifacts on edgesLow-bandwidth applications
5025:1~480 KBObvious blockingPreview/draft quality
4030:1~400 KBSevere artifactsPlaceholder images
3040:1~300 KBHeavy degradationBandwidth-critical mobile
2055:1~220 KBBarely recognizable detailExtreme compression tests
1080:1~150 KBAbstract/mosaic appearanceArtistic effect, watermarks
1100+:1~80 KBUnrecognizableMinimum viable data

Frequently Asked Questions

The quality parameter Q controls the quantization matrix scaling. At Q = 100, quantization divisors approach 1, preserving nearly all DCT coefficients. At Q = 50, the standard JPEG quantization table is used unmodified. Below 50, divisors scale up rapidly (S = 5000/Q), aggressively zeroing high-frequency coefficients. The relationship is non-linear: the perceptual difference between Q = 90 and Q = 80 is far smaller than between Q = 20 and Q = 10.
Each JPEG encode-decode cycle introduces generation loss. The DCT transform is lossy due to quantization rounding. Re-encoding at the same quality Q does not preserve the original - each pass rounds coefficients again, accumulating error. If your source is already JPEG, converting at Q ≥ 95 minimizes additional degradation. Converting at a quality higher than the source's original quality will not recover lost data; it only increases file size.
No. The Canvas API strips all EXIF data (camera model, GPS coordinates, orientation, color profile) during re-encoding. If metadata preservation is critical, use a desktop tool like ImageMagick or ExifTool. The orientation tag loss can cause images to appear rotated; this tool compensates by reading orientation before processing and applying the correct canvas transform.
Practical limits depend on available RAM. Each image is decoded to raw RGBA pixels (4 bytes per pixel). A 12MP image (4000×3000) consumes approximately 48 MB in memory. Processing 50 such images simultaneously would require ~2.4 GB. This tool uses a concurrency limiter (4 simultaneous operations) to stay within safe memory bounds. Individual files exceeding ~100 MP may fail on mobile devices.
Each browser engine implements its own JPEG encoder with different quantization tables and Huffman coding strategies. Chromium uses libjpeg-turbo, Firefox uses its own fork, and Safari uses Apple's ImageIO framework. At Q = 85, file sizes can vary by 10-15% between browsers for the same source image. This is expected behavior and does not indicate a bug.
Yes. Despite the name, the Canvas API can decode any browser-supported image format (PNG, WebP, GIF, BMP, SVG rasterized) and re-encode to JPEG. Transparent regions in PNG/WebP will be composited against a white background before encoding, since JPEG does not support alpha channels.