Image Style Transfer
Professional-grade image processing suite running entirely in the browser. Features 50+ convolution kernels, color matrices, dithering algorithms, and real-time histogram analysis.
About
This tool is a comprehensive client-side image signal processor (ISP) designed for developers, designers, and computer vision researchers. Unlike standard photo editors that rely on opaque presets, this utility exposes the mathematical foundations of image manipulation - specifically Discrete Convolution, Color Matrix Transformations, and Error Diffusion Dithering.
By operating directly on the RGBA Uint8ClampedArray of the HTML5 Canvas, it ensures zero latency and absolute privacy (no data leaves your device). It is particularly effective for preprocessing images for OCR (via thresholding/binarization), simulating legacy display hardware (dithering/quantization), or developing custom edge-detection kernels for machine learning pipelines.
Key capabilities include a Linear Algebra Engine for color space rotation (simulating Protanopia or Technicolor), a Spatial Domain Processor for kernel convolution (Sobel, Laplacian, Gaussian), and a real-time Statistical Analyzer (Histogram). Precision is paramount; all internal calculations use floating-point arithmetic before final clamping to the [0, 255] integer range.
Formulas
The core transformation engine relies on two primary mathematical concepts: Matrix Convolution for spatial filtering and Affine Transformations for color correction.
1. Discrete Spatial Convolution
For an input image I and a kernel K of dimensions w×h, the output pixel value O(x,y) is the weighted sum of the neighborhood:
2. Color Matrix Transformation
Color grading uses a 4×5 matrix multiplication (including an alpha channel and bias vector) applied to the color vector C = [R, G, B, A]T:
Reference Data
| Algorithm Family | Operation Type | Kernel / Matrix Structure | Engineering Use Case |
|---|---|---|---|
| Gaussian Smoothing | Spatial Convolution | 121242121 × 116 | Signal noise reduction, pre-processing for edge detection. |
| Sobel Operator | Gradient Magnitude | -101-202-101 (Gx) | Detecting vertical/horizontal edges in computer vision. |
| Laplacian | Second Derivative | 0-10-14-10-10 | Isotropic edge detection, zero-crossing identification. |
| Luminance (Rec. 709) | Linear Transformation | Y = 0.2126R + 0.7152G + 0.0722B | Standard HD Grayscale conversion matching human perception. |
| Floyd-Steinberg | Error Diffusion | Error Distribution: 716, 316, 516, 116 | Converting continuous tone to binary for legacy printing. |
| Sepia Tone | Matrix Multiplication | .393.769.189.349.686.168.272.534.131 | Archival simulation, warming color temperature. |
| Bayer Dither | Ordered Dithering | 0821012414631119157135 × 116 | Fast dithering for LCD displays and retro-gaming graphics. |