CSS GlassMorphism Generator
Generate production-ready CSS glassmorphism effects with live preview. Customize blur, transparency, border, and shadow for frosted glass UI components.
About
Glassmorphism relies on the CSS backdrop-filter property combined with semi-transparent backgrounds to simulate frosted glass. The visual effect is a product of Gaussian blur radius (measured in px), background alpha channel (range 0 - 1), and subtle border luminance that mimics light refraction at glass edges. Incorrect values produce either an opaque block or an invisible layer. Browser support for backdrop-filter covers ~95% of global users, but Safari still requires the -webkit- prefix. This tool generates both prefixed and unprefixed declarations so your CSS works across engines without manual duplication.
The effect breaks down visually when placed over uniform backgrounds. Glassmorphism demands contrast variation behind the element. A blur radius below 4px reads as transparency rather than frosted glass. Above 40px, the blur obliterates background detail entirely, defeating the purpose. This generator clamps values to a practical range and renders a live preview over an animated gradient so you can evaluate the result under realistic conditions before copying the code.
Formulas
The glassmorphism effect is composed of four independent CSS declarations working together. The core blur function applies a Gaussian kernel of radius r to pixels behind the element:
The background color uses RGBA notation where α controls the glass density:
The border simulates light refraction at the glass edge. A white or light-tinted border with low opacity creates the characteristic rim-light:
The shadow provides depth separation from the background plane:
Where r = blur radius in px, s = saturation percentage, α = background opacity (0 - 1), β = border opacity, y = shadow vertical offset, b = shadow blur spread, and γ = shadow opacity.
Reference Data
| Property | Role in Glassmorphism | Recommended Range | Browser Support |
|---|---|---|---|
| backdrop-filter: blur() | Gaussian blur behind element | 4 - 40px | Chrome 76+, FF 103+, Safari 9+ (-webkit-) |
| background (rgba) | Semi-transparent fill layer | Alpha 0.05 - 0.4 | All browsers |
| border | Light-refraction edge simulation | 1 - 2px, alpha 0.1 - 0.5 | All browsers |
| border-radius | Rounded glass panel corners | 8 - 32px | All browsers |
| box-shadow | Depth and elevation | Spread 0 - 40px, alpha 0.05 - 0.3 | All browsers |
| -webkit-backdrop-filter | Safari prefix for blur | Same as backdrop-filter | Safari 9+ |
| opacity | Global element transparency | 0.8 - 1.0 | All browsers |
| saturate() | Color vividness behind glass | 100 - 200% | Chrome 76+, FF 103+, Safari 9+ |
| brightness() | Lightens/darkens backdrop | 80 - 120% | Chrome 76+, FF 103+, Safari 9+ |
| Background contrast | Gradient or image behind glass | High variance required | N/A (design guideline) |
| Glass tint color | Hue of the frosted layer | White or brand color at low alpha | All browsers |
| Z-index stacking | Glass must overlay content | Context-dependent | All browsers |
| Text on glass | Contrast ratio compliance | WCAG AA: 4.5:1 minimum | Accessibility standard |
| Performance impact | backdrop-filter triggers compositing | Limit to 2 - 3 glass layers per viewport | GPU-dependent |
| Fallback strategy | Solid semi-transparent background | @supports query | All browsers |