User Rating 0.0
Total Usage 0 times
Combat Preview
Style & Color
255
Dimensions
4.0
1.0
-1
Features
0
CS:GO Console
CSS (Web)
Is this tool helpful?

Your feedback helps us improve.

About

Precision aiming requires visual clarity. In competitive FPS titles like Counter-Strike: Global Offensive or Valorant, the default reticle often blends into map textures, causing split-second delays in target acquisition. This Crosshair Generator allows you to engineer a reticle that maximizes contrast and aligns with your specific screen resolution and aiming style.

Unlike static image editors, this tool simulates the rendering logic of the Source engine. We map pixel values directly to console commands like cl_crosshairsize and cl_crosshairgap. By adjusting alpha channels and outlines, you can ensure visibility against both bright skies (Dust2) and dark corridors (Ancient). The tool also calculates the d (dynamic) recoil expansion, letting you visualize how the crosshair behaves during spray patterns.

crosshair csgo valorant fps aiming generator gaming

Formulas

The total screen footprint (W) of a static crosshair is calculated based on gap and length:

W = 2 × L + G + T

Where L is Length, G is Gap (in pixels), and T is Thickness. Note that in-game, negative gaps (G < 0) bring lines closer to the center, potentially overlapping.

For dynamic recoil simulation, the expansion ΔG follows a decay function over time t:

Gdynamic = Gstatic + max(0, R × et)

R = Recoil Impulse force

Reference Data

Console CommandVariableDescriptionTypical Range
cl_crosshairsizeL (Length)Length of the four crosshair lines.0.5 - 10.0
cl_crosshairthicknessT (Thickness)Width of the lines.0.5 - 3.0
cl_crosshairgapG (Gap)Distance between the center and the lines.-5 to 5
cl_crosshair_drawoutlineO (Outline)Draws a 1px black border for contrast.0 (Off) / 1 (On)
cl_crosshairalphaA (Alpha)Transparency level (0-255).200 - 255
cl_crosshairdotD (Dot)Renders a central dot.0 / 1

Frequently Asked Questions

This is usually due to resolution scaling. CS:GO renders UI elements based on the screen resolution. If you play on 4:3 stretched (e.g., 1280x960), the crosshair will appear wider than on a native 16:9 (1920x1080) monitor. This tool simulates a 1920x1080 native environment.
T-Style removes the top line of the crosshair. This is favored by riflers because it removes visual obstruction above the target's head, making it easier to track recoil patterns (sprays) that move upwards.
Valorant uses a different coordinate system than the Source engine (CS:GO/CS2). However, this tool includes a "Valorant" export tab that mathematically approximates your design into Valorant's profile code format.
Copy the generated code block. Open the developer console in-game (usually `~`) and paste the code, then press Enter. Alternatively, paste it into your `autoexec.cfg` file.