Conservation of Momentum Calculator
Calculate final velocities, kinetic energy loss, and coefficient of restitution for elastic and inelastic collisions using conservation of momentum.
About
Momentum conservation governs every collision in classical mechanics. A miscalculated final velocity in vehicle crash reconstruction can invalidate an entire forensic report. In engineering, incorrect impulse estimates lead to under-designed bumpers or over-specified dampeners. This calculator solves both elastic and perfectly inelastic one-dimensional collisions using the closed-form equations derived from m1v1 + m2v2 = m1v1′ + m2v2′. It reports final velocities, kinetic energy before and after impact, energy dissipated as heat or deformation, and the coefficient of restitution e. The model assumes point masses in one dimension with no external forces during the collision interval. Real collisions involve friction, rotational inertia, and material deformation not captured here.
Formulas
The law of conservation of linear momentum states that the total momentum of an isolated system remains constant before and after collision.
For a perfectly elastic collision, kinetic energy is also conserved. The closed-form final velocities are:
For a perfectly inelastic collision, the objects stick together. The combined final velocity is:
Kinetic energy before and after is computed as:
The coefficient of restitution quantifies the elasticity of the collision:
Where m1, m2 are the masses of objects 1 and 2 in kg. v1, v2 are initial velocities in m/s. v1′, v2′ are final velocities. e = 1 for perfectly elastic, e = 0 for perfectly inelastic.
Reference Data
| Scenario | Object 1 | Mass m1 | v1 | Object 2 | Mass m2 | v2 | Type | Restitution e |
|---|---|---|---|---|---|---|---|---|
| Billiard balls | Cue ball | 0.17 kg | 2.0 m/s | Object ball | 0.17 kg | 0 m/s | Near-elastic | 0.95 |
| Newton's cradle | Steel sphere | 0.10 kg | 1.5 m/s | Steel sphere | 0.10 kg | 0 m/s | Elastic | 1.00 |
| Car rear-end crash | Sedan | 1500 kg | 15 m/s | SUV (stopped) | 2200 kg | 0 m/s | Inelastic | 0.15 |
| Football tackle | Linebacker | 110 kg | 7 m/s | Receiver | 85 kg | −3 m/s | Perfectly inelastic | 0.00 |
| Freight train coupling | Locomotive | 90000 kg | 5 m/s | Freight car | 30000 kg | 0 m/s | Perfectly inelastic | 0.00 |
| Proton-proton (LHC) | Proton | 1.67×10−27 kg | 3×107 m/s | Proton (rest) | 1.67×10−27 kg | 0 m/s | Elastic | 1.00 |
| Tennis serve & return | Racket | 0.33 kg | 40 m/s | Tennis ball | 0.058 kg | −20 m/s | Near-elastic | 0.75 |
| Ice hockey puck pass | Stick+puck | 0.90 kg | 30 m/s | Goalie pad | 5.0 kg | 0 m/s | Inelastic | 0.30 |
| Ballistic pendulum | Bullet | 0.01 kg | 400 m/s | Wood block | 2.5 kg | 0 m/s | Perfectly inelastic | 0.00 |
| Spacecraft docking | Capsule | 8000 kg | 0.1 m/s | Station module | 20000 kg | 0 m/s | Perfectly inelastic | 0.00 |
| Bumper cars | Car A | 300 kg | 3 m/s | Car B | 280 kg | −2 m/s | Near-elastic | 0.80 |
| Neutron moderation | Neutron | 1.675×10−27 kg | 2×106 m/s | Hydrogen nucleus | 1.673×10−27 kg | 0 m/s | Elastic | 1.00 |