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Ready to Tap...
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BEATS PER MINUTE
TAPS 0
DEVIATION 0ms
SYNC CALCULATOR
Start tapping to generate sync values
Sample Length (Samples)
44.1 kHz (1 bar): 0
48.0 kHz (1 bar): 0
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About

In professional music production, knowing the precise Beats Per Minute (BPM) is merely the first step. The real challenge lies in synchronizing time-based effects - delays, reverbs, and LFO modulations - to that tempo. A discrepancy of just 0.5 BPM can cause a delay tail to drift out of phase over the course of a 32-bar breakdown, creating muddy mixes and rhythmic dissonance.

This BPM Counter & Audio Sync Station solves three critical workflow bottlenecks simultaneously. First, it employs a Gaussian Weighted Moving Average algorithm to filter out human motor reflex errors (jitter), providing a tempo reading that reflects the groove, not the mistake. Second, it instantly converts that tempo into a comprehensive table of time-based values (ms) and frequency values (Hz). This allows you to dial in exact parameters for compressors, synthesizers, and outboard hardware effects without leaving the page. Third, it calculates sample lengths for standard rates (44.1 kHz, 48 kHz), ensuring seamless loops in Digital Audio Workstations.

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Formulas

Accurate synchronization requires converting the temporal frequency (BPM) into time intervals (ms) and oscillation rates (Hz). The fundamental conversions used in this tool are derived as follows:

1. Note Duration to Milliseconds:
For a note value N (where 1 is a whole note, 4 is a quarter note), the duration t is:

tms = 240,000BPM × N

2. Frequency for LFOs:
To synchronize an oscillator cycle to the beat, we calculate frequency f:

fHz = BPM60 × 4N

3. Loop Length in Samples:
For a sample rate S (e.g., 44100), the length of one beat L is:

Lsamples = 60 × SBPM

Reference Data

Genre / StyleTypical BPMRhythmic CharacteristicsCommon Time Signatures
Dub / Reggae60 - 90Heavy backbeat, swung eighths, half-time feel.4/4
Trip-Hop / Downtempo70 - 100Breakbeat influence, laid-back groove, heavy shuffle.4/4
Hip-Hop (Boom Bap)85 - 95Swing quantization, MPC-style groove.4/4
Synthwave / Retrowave80 - 110Driving, mechanical 8th notes, gated reverb feel.4/4
Moombahton108 - 115Reggaeton rhythm at House tempos.4/4
Deep House110 - 125Minimalist, soulful, steady four-on-the-floor.4/4
Techno (Peak Time)125 - 135Industrial, repetitive, rolling basslines.4/4
Dubstep / Trap140 - 150Half-time feel (70-75 BPM), syncopated kick/snare.4/4
Hardstyle150 - 160Distorted kicks, reverse bass, triplet feel leads.4/4
Drum & Bass / Jungle170 - 180Fast breakbeats, syncopated snare at 2 and 4.4/4
Psytrance (Dark)145 - 160Rolling 16th note basslines, high tempo energy.4/4
Speedcore / Gabber190+Aggressive, rapid-fire percussion.4/4
Classical (Largo)40 - 60Broad, very slow.Various
Classical (Adagio)66 - 76Slow, expressive.Various
Classical (Allegro)120 - 168Fast, bright, marching tempo.Various

Frequently Asked Questions

This is known as "Human Jitter". Even professional drummers have micro-deviations of 5-15ms between hits. Our tool displays the "Raw BPM" (immediate interval) and the "Stable BPM" (Weighted Average). Trust the Stable BPM for setting up software, as it mathematically filters out these biological inconsistencies.
Standard notes divide the bar evenly (1/4, 1/8). Dotted notes multiply the duration by 1.5 (extending the time), often used for "ping-pong" delays. Triplets divide a beat into three equal parts instead of two, creating a rolling or swinging feel common in Blues, Jazz, and modern Trap hi-hats.
Use the Hz values to sync synthesizers or LFOs (Low-Frequency Oscillators) that don't have a "Sync" switch. For example, if you want a filter to open and close exactly every quarter note at 120 BPM, set the LFO rate to 2.00 Hz.
Yes. While many hardware units only accept integers, modern DAWs (Ableton, Logic, FL Studio) work with high-precision floating-point tempos. This tool calculates to two decimal places to ensure your delay tails remain perfectly phase-coherent over long durations.
If you stop tapping for more than 2 seconds, the calculation engine assumes you are starting a new song and automatically resets the average. You can also force a reset by pressing the "Reset" button or the "Escape" key.