Block Balance Simulator
Stack blocks with precision in this physics-based balance simulator. Test your timing and accuracy as blocks get narrower with each drop.
About
Block stacking is a constrained optimization problem. Each placed block creates an overhang h relative to the block beneath it. The remaining contact width shrinks by h on every drop. After n imperfect placements, the surviving width equals w0 โ nโi=1 |hi|, where w0 is the initial block width. When that sum exceeds w0, no contact surface remains and the tower collapses. This simulator enforces that constraint in real time. Gravity follows Euler integration at g = 980 px/s2, and horizontal swing speed increases logarithmically with stack height, compressing your reaction window from roughly 1.2s down to 0.3s per cycle.
The scoring model rewards sub-pixel accuracy. A "perfect" placement (overhang < 2px) grants a width-restore bonus and a score multiplier. Consecutive perfects chain the multiplier. This is not forgiving: a single sloppy drop at block 30 can reduce your platform to a sliver that makes block 31 nearly impossible. The tool approximates rigid-body stacking under ideal friction (no sliding after contact). Real-world stacking would involve center-of-mass torque analysis, which this simulation omits for playability.
Reference Data
| Stack Height | Swing Speed | Reaction Window | Difficulty Rating | Perfect Bonus | Multiplier Cap |
|---|---|---|---|---|---|
| 1 - 5 | 120 px/s | 1.2 s | Beginner | +4 px width restore | ร2 |
| 6 - 10 | 160 px/s | 0.9 s | Easy | +4 px | ร4 |
| 11 - 15 | 200 px/s | 0.72 s | Medium | +3 px | ร6 |
| 16 - 20 | 240 px/s | 0.6 s | Hard | +3 px | ร8 |
| 21 - 25 | 280 px/s | 0.51 s | Very Hard | +2 px | ร10 |
| 26 - 30 | 310 px/s | 0.46 s | Expert | +2 px | ร12 |
| 31 - 35 | 340 px/s | 0.42 s | Master | +1 px | ร14 |
| 36 - 40 | 360 px/s | 0.4 s | Grandmaster | +1 px | ร16 |
| 41 - 50 | 380 px/s | 0.38 s | Legendary | +1 px | ร20 |
| 50+ | 400 px/s | 0.36 s | Impossible | +1 px | ร25 |