Battleship Target Generator
Advanced Battleship board generator and targeting calculator. Uses Monte Carlo probability simulations to predict the best next move and generate strategic layouts.
Fleet Status
Actions
About
The Battleship Target Generator is a dual-purpose tactical tool designed to elevate your gameplay from random guessing to statistical precision. It functions both as a Board Generator - creating valid, randomized ship layouts for setup - and a Target Solver that calculates the mathematically optimal coordinate to fire at next.
Unlike simple random generators, the Target Solver uses a Probability Density Function (PDF) approach via Monte Carlo simulation. By analyzing your current board state (Hits, Misses, and Sunk ships), the tool simulates thousands of possible valid ship arrangements that fit the evidence. The result is a Heatmap revealing where the enemy ships are most likely hiding.
Whether you are setting up a physical board and need a non-predictable layout, or you are in the heat of a game analyzing a cluster of hits, this tool provides the raw data needed to maximize your hit rate.
Formulas
The probability P of a specific cell ci,j containing a ship is calculated by summing the occurrences of that cell being occupied across all valid permutations S.
Where Sk represents a valid board configuration k that satisfies all current HIT and MISS constraints, and N is the total number of simulated iterations (typically 10,000+). The function Occupied returns 1 if the cell is part of a ship in configuration k, and 0 otherwise.
Reference Data
| Ship Class | Size (Grid Cells) | Strategic Value | Selection Probability |
|---|---|---|---|
| Carrier | 5 | Highest Priority | High (Easier to find) |
| Battleship | 4 | High Firepower | Mod |
| Destroyer | 3 | Standard Target | Low |
| Submarine | 3 | Stealth Unit | Low |
| Patrol Boat | 2 | Hardest to Locate | Lowest (Parity breaker) |