Audio Mixer
A studio-grade browser workstation featuring spatial panning visualization, 3-band EQ per channel, and smart auto-mixing presets. Export your mix instantly.
Spatial Stage
Drag dots to Pan L/RDrag & Drop Supported (WAV, MP3, FLAC)
No tracks loaded. Import audio to begin mixing.
About
This tool bridges the gap between complex Digital Audio Workstations (DAWs) and quick browser-based summing. Unlike traditional list-based mixers, this application utilizes a Psychoacoustic Visual Stage. This allows you to position audio sources in a 2D space, mimicking how the human ear perceives the stereo field - Left/Right for panning and Depth (represented by gain) for distance.
Accuracy is paramount in summing. The engine runs on 32-bit floating-point architecture, ensuring infinite headroom internally until the final output stage. We employ a Constant Power Panning Law (Sine/Cosine rule) to prevent the center-channel drop effect, ensuring that a sound panned hard left carries the same acoustic energy as one in the center.
Smart-Mix Technology: The system analyzes filenames upon upload. If it detects keywords like "Kick", "Snare", or "Vox", it automatically applies industry-standard EQ curves and panning positions derived from a database of over 100 professional mixing templates. This reduces the "time-to-static-mix" from minutes to seconds.
Formulas
When summing uncorrelated signals, the total amplitude is calculated using the root of the sum of the squares. If you have n tracks with amplitude A:
We use a Peaking EQ filter (Biquad) for the 3-band equalizer. The transfer function H(s) in the s-domain for a peaking filter depends on gain A and quality factor Q:
where V is related to the boost/cut gain in dB by V = 10|GdB|/20.
Reference Data
| Source Class | Fund. Freq (f0) | Low Cut (HPF) | Mud Zone (Cut) | Presence (Boost) | Spatial Rec. |
|---|---|---|---|---|---|
| Sub Bass (808) | 30 - 60 Hz | 20 Hz | 200 Hz | N/A | Center (0%) |
| Kick Drum (Acoustic) | 50 - 80 Hz | 30 Hz | 250 - 400 Hz | 3 - 5 kHz | Center (0%) |
| Snare Body | 150 - 250 Hz | 80 Hz | 400 Hz | 1.5 - 2.5 kHz | 2% L/R |
| Snare Wires (Bottom) | Noise | 150 Hz | 800 Hz | 5 - 8 kHz | Center (0%) |
| Hi-Hats (Trap) | 300 - 600 Hz | 350 Hz | 1 kHz | 10 - 15 kHz | 25 - 45% Side |
| Claps / Perc | 400 Hz | 200 Hz | 1.2 kHz | 2 - 4 kHz | 15% Side |
| Bass Guitar | 60 - 120 Hz | 40 Hz | 180 Hz | 700 - 900 Hz | Center (0%) |
| Male Vocals | 100 - 150 Hz | 80 Hz | 300 - 450 Hz | 3 - 5 kHz | Center (0%) |
| Female Vocals | 200 - 300 Hz | 120 Hz | 500 Hz | 5 - 8 kHz | Center (0%) |
| Backing Vocals | Variable | 150 Hz | 400 Hz | 10 kHz (Air) | 100% L/R |
| Guitars (Distorted) | 150 Hz | 100 Hz | 350 Hz | 2.5 kHz | 40% L / 40% R |
| Acoustic Guitar | 80 Hz | 120 Hz | 250 Hz | 5 - 7 kHz | 20% Side |
| Piano (Stereo) | 27 Hz (A0) | 80 Hz | 300 Hz | 6 kHz | 100% Width |
| Synth Pads | Variable | 200 Hz | 500 Hz | 8 kHz | 100% Width |
| Strings (Section) | Variable | 100 Hz | 350 Hz | 7 - 10 kHz | 60% Side |