Aim Trainer Browser Game
Professional-grade FPS aim training simulation with multiple scenarios (Gridshot, Tracking, Flicking), granular sensitivity settings, and advanced analytics.
About
Precision aiming is a complex motor skill that relies on neuromuscular conditioning and spatial awareness. In competitive First-Person Shooters (FPS), the difference between victory and defeat is often measured in milliseconds and pixels. This tool provides a controlled, isolate environment to refine these mechanics without the downtime of match restarts.
The core principle is Progressive Overload applied to hand-eye coordination. By isolating specific aiming sub-skills - micro-corrections, large-angle flicks, and smooth tracking - players can build consistent muscle memory. This trainer utilizes a high-performance Canvas API engine to ensure input latency is minimized, replicating the raw feel of a game engine environment.
Formulas
The scoring and accuracy logic relies on precise distance calculations and weighted multipliers to reward consistency.
Accuracy (A) is calculated dynamically per session:
A = HitsHits + Misses × 100%
For effective sensitivity matching across games (eDPI), the formula relates the hardware DPI and in-game sensitivity:
eDPI = DPI × Sensitivity
Reference Data
| Game Engine / Title | Sensitivity Scale (Yaw) | FOV Type | Standard FOV |
|---|---|---|---|
| Source Engine (CS2, Apex) | 0.022 | Horizontal (4:3) | 90° |
| Valorant (Unreal) | 0.070 | Horizontal (16:9) | 103° |
| Overwatch 2 | 0.0066 | Horizontal (16:9) | 103° |
| Fortnite | 0.00554 | Horizontal (16:9) | 80° |
| Call of Duty (Modern) | 0.0066 | Horizontal (16:9) | 103° |
| Quake Live | 0.022 | Horizontal (4:3) | 100° |
| Rainbow Six Siege | 0.00572 | Vertical | 60-90° |
| Rust | 0.2 | Horizontal | 90° |
| Destiny 2 | 0.0066 | Horizontal (16:9) | 105° |
| Halo Infinite | 0.5 (Arbitrary) | Horizontal | 78-120° |