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REACTION TRAINER
HIGH SCORE: 0
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About

This tool utilizes a continuous performance task paradigm to evaluate Visuospatial Attention and Motor Reaction Time (RT). Unlike standard reaction tests that measure simple stimulus-response latency, this 3-lane protocol introduces a lateral decision-making variable, requiring the subject to process spatial coordinates before executing a motor command.

As the test progresses, the vertical velocity v of the incoming stimuli increases linearly. This forces the neural processing pathways - specifically the dorsal stream (where pathway) - to accelerate identification and spatial mapping. Failure to dodge an obstacle indicates a breakdown in the Perception-Action Loop, typically caused by cognitive overload or attentional lapse. Consistent training can induce neuroplasticity, potentially reducing synaptic latency in spatial recognition tasks.

reaction-time cognitive-test reflex-training brain-game attention-span

Formulas

The difficulty curve is governed by a linear velocity function over time t:

v(t) = v0 + a t

Where v0 is the initial velocity and a is the acceleration constant. The time available for a decision (Δt) is inversely proportional to velocity and distance d:

Δt dv(t)

Reference Data

MetricSymbolValue / UnitDescription
Average Human RTRTavg250 msVisual stimulus reaction time.
Elite Gamer RTRTelite150 msThreshold for professional e-sports.
Processing Limitτ13 fpsMaximum rate of distinct visual events.
Lateral VelocityvxVariableSpeed of lane switching.
Vertical Velocityvy5-20 m/sDescent speed of obstacles.
Lane Widthw33.3 %Relative width of each sector.
Decision WindowΔtf(v)Time available to react.

Frequently Asked Questions

It measures Visuospatial Attention and Choice Reaction Time. Unlike clicking a button when a light turns green (Simple RT), this requires identifying a safe path and coordinating a specific movement (Choice RT).
The score is a function of survival time and speed. Score = ∫ v(t) dt. Essentially, faster speeds yield points at a higher rate.
To determine your cognitive failure point. The system accelerates until the visual processing load exceeds your reaction capacity, providing a measurement of your peak processing speed.
Yes. The input system supports touch gestures. Swipe Left or Right to change lanes.